Browse all generators
D&D races
Beings & creatures
Sci-fi
Continent Name Generator
Continents get the oldest names on the map. Pick a register and read under each name what its ending says about the land.
- Rilvethman
- Thea
- Resar
- Thenia
- Vulanath
- Nothzorora
- Kidethion
- Kenanth
- Gilia
- Lugoma
- Ardethia
- Guros
How these continent names are built
Real continent names are classical: Latin and Greek roots with -ia, -a or -ica. This generator’s classical register builds a two- or three-syllable root that favours vowel-initial names and soft consonants, and adds an ending glossed as the land (-ia), the great land (-ora), the ancient land (-anth), the wide land (-essa), the land beyond the sea (-ea) or the wild land (-ar).
Two-word old-tongue names (Vaal Dorath, Kor Karan, Ser Meris) join a glossed descriptor to a glossed land-word, the shape many settings use for continents named by an elder people. Descriptive names (the Sundered Reach, the Frozen Waste) are what mapmakers write before anyone has asked the inhabitants.
Example continent names
A fixed sample from the generator above, so you can see the range before you press the button. Every list you generate is different; every link you copy reproduces its list exactly.
- Munessa
- Lerath
- Lanalath
- Sukilos
- Nirora
- Monia
- Lominkor
- Rilanth
- Velessa
- Kaethanth
- Kelora
- Aneros
- Naenessa
- Derar
- Resath
- Thelroros
- Rania
- Lenaesia
- Rirvalos
- Ginia
- Sukalora
Frequently asked questions
Quick answers to what players and writers ask us most
How many continents should a fantasy world have?
As many as the story visits, plus one that is only rumoured. Name the rumoured one in the descriptive style (the Far Shore) so it stays mysterious.
Should continent and kingdom names share a language?
Usually not. A continent is older than any kingdom on it, so a classical or old-tongue continent name with kingdom names in a living tongue reads as history.
Free to use?
Yes, freely.